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Zebra striping (computer graphics) : ウィキペディア英語版 | Zebra striping (computer graphics)
==3D diagnostic==
Zebra striping is a diagnostic shading technique used in computer graphics to visualize curvature on smooth surfaces.〔Kenton Fleming, Computer Aided Engineering: An Undergraduate course in computer aided design and analysis for mechanical engineering technology, Southern Polytechnic State University. http://educate.spsu.edu/kfleming/JAGR_Volume_2_Issue_2.pdf〕 It is primarily used for computer aided design (CAD), where it helps checking that surfaces meet smoothly. It is a simulation of the visual effect of placing an object in a tunnel lit by parallel rows of lights, or a perfectly reflecting object in a room with striped walls. It has been implemented in a number of CAD products, including (but not limited to) Maya and Rhinoceros 3D. It can be implemented as an environment map using radiating pie wedges as the source texture.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Zebra striping (computer graphics)」の詳細全文を読む
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